Air Ludo rules
This page contains rules about our game Air Ludo. For more info, click here.Overview
This game is a digital version of Airplane Chess, also called the airplane game, and similar to Ludo and Parchisi.
The goal is to move all 4 of your pieces from your starting area (in each of the four corners) to the center of the board.
Movement
Players take turns rolling the dice and moving their pieces according to the number rolled. The dice will roll on its own, before each player's turn.
Notice! To move a piece out of the starting area, a player must roll a 6. No other moves can be made until a 6 is rolled.
Each piece must travel around the board clockwise, and land exactly on the center space to win. If a piece rolls higher and would land beyond the ending space, then they will spend the extra moves moving in reverse.
Special Rules
Players can crash into each other, sending the crashed piece back to its starting area.
Players can stack their pieces on top of each other to move as a group. If the group is crashed into, all pieces in the group are sent back to their starting areas.
Players can take shortcuts to move around the board faster. These shortcuts are the colored zones on the board. A shortcut can only be used by a piece of the same color.
Gameplay
Play against friends locally or the computer. The current player is denoted by the color of the dice block, and the pieces that are able to move will pulse when it's your turn.
If you are unable to make a move with the current rules on the dice, your turn is skipped. Don't worry, you'll get another chance next time!